
In comparison to those it commonly happen that when you're adding new feature to your code you often forget to modify some part of code or forget to integrate some module with another. I've programmed in serval languages such as c++, python, java and even JavaScript. What advantages do you see, in terms of scaling? What languages are you coming from, and what does Rust excel at compared to those, in your opinion? It would be programming language language agnostic which means that you could include it to your c#, rust or whatever. Since there are a few tools that I've seen I'm thinking of creating single utility for creating such tools.
I'm writing a tool for albion in C# currently, though it's not public.
I'd certainly be able to contribute in C#.
Missing information about buttons functionality - added tooltips to buttons. Unclear item names - English name should be displayed e.g Expert's Greataxe instead of "T5_2H_AXE". Raw packet list decoding - packet about main character should be decoded properly. Thanks to you and many other in discord I've managed to fix few bugs.įixed version is available on github under latest release ( ). If you wanna build a tool based on that - fine.Ĭarterrr1, Rust_Mayhem_Artifice, Thank you very much for your feedback. The network packets do not contain any secret information, it is basically all stuff you can see on screen in the game in some form. perma-ban, take legal action, whatever).Īs some of you have already pointed out, using WireShark or silimar tools to analyze network traffic is undetectable from our end and we therefore do not consider it an offense. The moment you modify or manipulate something or somehow interfere with our services we will react (e.g. As long as you just look and analyze we are ok with it. According to SBI devs it is not considered as cheating. This program only reads network traffic, therefore it doesn't manipulate game state, nor knows about the albion process. Thanks for supporters of this project, Alex Nahornyi and Victor Oliveira Invisibility now does not trigger damage reset.
Reduced default opacity from 50% to 80% which reduced GPU consumption. New stats type (all) which displays players that did not dealt any damage. Each weapon type has unique colors in damage bar. Albion online stats 0.7.0 - release notes